
Mechapocalypse: Redline
They brought a swarm. You brought a Mech.
Games, animation, and stories from
The Infinite Atlas Studios.
Step into what we're building.

They brought a swarm. You brought a Mech.

A burning wick. Blessings, curses, and a fight to survive.

Heavy metal. Hostile swarms. Your mech, your loadout. Get behind the controls of Yellowjacket.
PLAY THE DEMO ↗
Play the Hunter’s six-fight chapter with voiced dialogue, gothic music, and combat effects. Vampire and Silent Knight trials are also available.
PLAY THE DEMO ↗
Hunt the creatures of The Locket as the Butcher, with Blackhorn Hall as your refuge and the mysterious Shepherd in the wilds.

A remote research station. An alien vessel. A recovery mission unraveling under the weight of paranoia.

American soldiers cross a river out of the frozen war and into an impossible summer. What looks like refuge may offer no way home.

Bear Creek, Alaska. A Soviet invasion collides with a terrifying outbreak, turning a remote town into a fight for survival.

A disgraced commander becomes a monster hunter after a beast destroys his men. Greek myth, loss, and horror begin a dark fantasy trilogy.
We build worlds to explore, stories to get caught up in, and games that make you want one more run.
From the noise of a mech hangar to the silence of a distant station, curiosity is where it starts.
A classroom assignment, a world full of wildlife, and the feeling we’re still chasing.
The next polish pass focuses on HUD overlap, portrait dialogue, and mission prop textures.
Campaign loadout selection, weapon colors that match armor, and arc gun balance are on the development list.